mediaX at Stanford University

Games and Learning Conference

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CERAS Learning Hall

Dear Colleague,



Across media ecosystems in education, publishing and entertainment, new technologies and new applications are transforming how people interact with content.



The roles of teacher/learner and creator/consumer are changing because of new generative platforms, the shift from print to digital, and wider accessibility. Media technologies are empowering organizations and individuals to create personalized and interactive content that is BOTH educational and fun. This is transforming consumption experiences as well as pedagogical techniques.



Join the mediaX community on May 29th, to explore frontiers in the art and science of games, why storytelling matters, the impact of multitasking, and measuring learning outcomes of video games.



No cost registration is required.

REGISTER NOW

Network to learn from leading experts and Stanford students:



Paulo Blikstein, Stanford Graduate School of Education

Molly Bullock, Graduate School of Education

Nancy Conrad, The Conrad Foundation

Rhiju Das, Stanford Biochemistry

Noah Falstein, Google Games

Karin Forssell, Stanford Graduate School of Education

Jukka Huhtamäki, Tampere University of Technology

Jeremy Jimenez, Graduate School of Education

Nik Martelaro, Stanford Mechanical Engineering

Laura Moorhead, Graduate School of Education

Byron Reeves, Stanford Communication

Ingmar Riedel-Kruse, Stanford Bioengineering

Beth Rogozinski, Transmedia SF

Neil Rubens, University of Electro-Communication

Martha Russell, mediaX

Daniel Schwartz, Stanford Graduate School of Education

Kaisa Still, VTT



View the Speaker Bio's and Abstracts and don't forget to sign up for your NO COST registration.



I look forward to seeing on May 29th.



Cordially,



Martha G Russell

Executive Director