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How games move us: Emotion by design

Katherine Isbister
How Games Move Us: Emotion by Design

How games move us: Emotion by design

Tuesday, May 31, 2016
12:00pm
Braun Lecture Hall

mediaX, Interactive Media & Games Seminar Katherine Isbister, Professor Center for Games and Playable Media at UCSC

Designers know games can evoke empathy and intense connection. But everyday non-expert conversations about games still rarely touch on this truth. In this talk, Isbister shares insights from her new book aimed at bridging this gap, toward raising the quality of public conversations about games and their aesthetic power.

Katherine Isbister is a Professor of Computational Media, and core faculty in the Center for Games and Playable Media at the University of California, Santa Cruz. She was the founding research director of the Game Innovation Lab at NYU, and a founding faculty member of the NYU Game Center. Isbister's research focuses on designing games and other interactive experiences that heighten social and emotional connections, toward innovating design theory and technological practice. Isbister has written several books about game design, most recently How Games Move Us from MIT Press.

Event Details


Price 
Free
Sponsor 
mediaX at Stanford University

Contact Information


Contact Name 
Jason Wilmot
Contact Phone 
(650) 924-0144
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