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The troubles with game history: Objects and game play

Eric Kaltman, The Troubles with Game History: Objects and Game Play
Eric Kaltman, The Troubles with Game History: Objects and Game Play

The troubles with game history: Objects and game play

Tuesday, May 17, 2016
12:00pm
Braun Lecture Hall

mediaX, Interactive Media & Games Seminar Eric Kaltman, Game Designer and Researcher at UCSC

Eric Kaltman, The Troubles with Game History: Objects and Game Play. Exploring the technical and design history of games is difficult due to the precarious nature of historical digital objects. Systems fail, documentation is lost, and there is not yet a unified sense of games as an art form deserving of in-depth historical exploration. Much work needs to be done in preserving and documenting historical games and this work hinges on re-conceptualizing what we mean when we refer to games as played objects, and the game play that results from them. This talk addresses some fundamental issues in game preservation, shows what studying games as technical objects can revel about their histories, and posits that the future of game history will be rooted not in game objects alone but also in the documentation of their gameplay.

Eric Kaltman is a PhD candidate in Computer Science in the Expressive Intelligence Studio at UC Santa Cruz. He is currently the project manager for the IMLS-funded Game and Metadata Citation Project, a collaboration between Stanford University Library and UCSC to further understanding of games in institutional collections. His work explores interventions in the historical narratives surrounding games, and deals with the practical challenges of documenting their history through software preservation and tools for legacy software analysis.

Event Details


Price 
Free
Sponsor 
mediaX at Stanford University

Contact Information


Contact Name 
Jason Wilmot
Contact Phone 
(650) 924-0144
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