The Learning, Design & Technology Program prepares professionals to design and evaluate educationally informed and empirically grounded learning environments, products, and programs that effectively employ emergent technologies in a variety of settings.
The Master's Project is an opportunity for LDT students to further develop and apply their learning. Through a learner-centered design process, students identify learning problems and apply appropriate theories about learning to create educationally informed and empirically grounded learning environments, products, and programs that effectively employ emergent technologies in variety of settings.
Students learn lots of math concepts at school, yet many are unable to apply this knowledge to their interests outside of the classroom. Maker Maths highlights the math that exists in different...
In developing countries, children with blindness and visual impairments (BVI) often have limited access to education. One of the commonly identified difficulties that children with BVI experience...
Mindful Circles is a mobile application designed to improve mental health outcomes of BIPOC youth practicing mindfulness. When joining Mindful Circles, learners are paired with a practice buddy...