The Learning, Design & Technology Program prepares professionals to design and evaluate educationally informed and empirically grounded learning environments, products, and programs that effectively employ emergent technologies in a variety of settings.
The Master's Project is an opportunity for LDT students to further develop and apply their learning. Through a learner-centered design process, students identify learning problems and apply appropriate theories about learning to create educationally informed and empirically grounded learning environments, products, and programs that effectively employ emergent technologies in variety of settings.
WorkshopDeck: The building blocks of an excellent workshop
Workshop facilitators often struggle with identifying the appropriate learning goals, creating engaging activities, and sequencing those activities. WorkshopDeck supports facilitators in...
Together Math: Do math together, even when you’re apart
Preschoolers’ math skills are powerful predictors of future academic success. Home is the key learning environment, but barriers such as time and parental math anxiety can limit positive math...
Mindful Circles: A space for teens to learn, practice, and simply be together
Teens today are lonelier and more stressed than ever. Studies suggest that mindfulness meditation can improve mental health and wellbeing. While it is becoming more commonplace for teens to learn...