The Learning, Design & Technology Program prepares professionals to design and evaluate educationally informed and empirically grounded learning environments, products, and programs that effectively employ emergent technologies in a variety of settings.
The Master's Project is an opportunity for LDT students to further develop and apply their learning. Through a learner-centered design process, students identify learning problems and apply appropriate theories about learning to create educationally informed and empirically grounded learning environments, products, and programs that effectively employ emergent technologies in variety of settings.
Students learn lots of math concepts at school, yet many are unable to apply this knowledge to their interests outside of the classroom. Maker Maths highlights the math that exists in different...
It takes countless hours at home for teachers to provide meaningful feedback on student work. By the time they return it, students no longer care. Teachers are demoralized and students miss out on...
Empathy and self-awareness are vital skills for community-engaged service work. However, students in service projects often only develop these skills through experience in the field. This can put...