The Learning, Design & Technology Program prepares professionals to design and evaluate educationally informed and empirically grounded learning environments, products, and programs that effectively employ emergent technologies in a variety of settings.
The Master's Project is an opportunity for LDT students to further develop and apply their learning. Through a learner-centered design process, students identify learning problems and apply appropriate theories about learning to create educationally informed and empirically grounded learning environments, products, and programs that effectively employ emergent technologies in variety of settings.
In developing countries, children with blindness and visual impairments (BVI) often have limited access to education. One of the commonly identified difficulties that children with BVI experience...
Re-Ignite is a question-driven game that supports teachers in building belonging and agency. Through three rounds of play, educators reflect, connect and envision together. Centered on personal...
Istheam leverages the power of social media to engage students in science learning outside the classroom. Using humor, special collections, and the intriguing opportunities for remixing provided...