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Mastery: An immersive game teaching players to overcome trauma through an exciting odyssey

Project by 
Pam Shime
Project Year 
2015
Mastery is an immersive game based on the neuroscience of trauma and evidence-based trauma therapy developed at Stanford’s Psychiatry and Behavioral Sciences Department. Mastery teaches players to identify their trauma triggers, become aware of their feelings, and replace trauma-based responses with healthy ones. The game takes place inside the player’s brain, but this isn’t revealed until near the end of the game. Players choose a young child or animal to guide through a series of challenges representing neurological events that occur under stress. They are supported by a guide who provides advice, encouragement, and rewards once each challenge is overcome.