The Learning, Design & Technology Program prepares professionals to design and evaluate educationally informed and empirically grounded learning environments, products, and programs that effectively employ emergent technologies in a variety of settings.
The Master's Project is an opportunity for LDT students to further develop and apply their learning. Through a learner-centered design process, students identify learning problems and apply appropriate theories about learning to create educationally informed and empirically grounded learning environments, products, and programs that effectively employ emergent technologies in variety of settings.
College freshmen typically turn to a peer before a professional when dealing with a mental health problem, but peers are often insufficiently prepared to respond effectively. Huddle is a platform...
Completing a course online is challenging. Online learners need to monitor and reflect on their own behavior and learning in an individual learning space, very different from school. Metaspace...
As antagonism, misinformation, and siloing proliferates on the internet, young people need the skills of critical thinking and argumentation now more than ever. Belief Map is an interactive tool...