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Learning Design and Technology
Chimera: Guide a guild. Learn to lead
Project by
Shaan Asif and Kevin Hsu
Project year
2020
Chimera is a strategy-based video game designed to provide players a compelling fantasy game world that responds and adapts to their decisions. This sandbox for learning allows players to build collaboration, empathy, and leadership skills in a scaffolded environment that always meets them at their level. The game is targeted towards high school and college students, and is both mechanically and narratively accessible to players with no gaming background. The game leverages the feelings of challenge, fellowship, wonder, and immersion, to give the player an experience that will last long after the game has ended.