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Learning, Design and Technology (LDT)

What is LDT?

The Learning, Design & Technology Program prepares professionals to design and evaluate educationally informed and empirically grounded learning environments, products, and programs that effectively employ emergent technologies in a variety of settings.

Program Overview

LDT Master's Projects

The Master's Project is an opportunity for LDT students to further develop and apply their learning. Through a learner-centered design process, students identify learning problems and apply appropriate theories about learning to create educationally informed and empirically grounded learning environments, products, and programs that effectively employ emergent technologies in variety of settings.

AskBetter: Thinking with questions to create better learners

Question generation is a valuable strategy that has been proven to increase students comprehension of specific topics; however, this is a skill that is seldom explicitly taught. AskBetter features...

Metacognizant

Metacognizant: Developing higher-order thinking skills

Metacognizant is an application integrated into the middle school classroom, designed to foster metacognitive awareness and positive identity development in a conscious manner. Research suggests...

Math Caper

Math Caper: Don’t solve math problems. Solve problems with math.

Math Caper is a computer game that bridges the gap between school math and realistic applications. Typical word problems are unrealistic and encourage students to learn special "math class rules"...