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Learning, Design and Technology (LDT)

What is LDT?

The Learning, Design & Technology Program prepares professionals to design and evaluate educationally informed and empirically grounded learning environments, products, and programs that effectively employ emergent technologies in a variety of settings.

Program Overview

LDT Master's Projects

The Master's Project is an opportunity for LDT students to further develop and apply their learning. Through a learner-centered design process, students identify learning problems and apply appropriate theories about learning to create educationally informed and empirically grounded learning environments, products, and programs that effectively employ emergent technologies in variety of settings.

MathBuddy: Buddy up, tackle math.

Many young women suffer from math anxiety that leads them to avoid math-related careers. Women hold only 24% of STEM jobs in the US. MathBuddy is a social math game designed to help young women...

Vibe: 21st Century Assessment

Vibe is an education-focused wearable that tracks students’ growth in classroom environments. Our mission is make the teaching and assessment of 21st century skills possible across all K-12 American...

Math Caper

Math Caper: Don’t solve math problems. Solve problems with math.

Math Caper is a computer game that bridges the gap between school math and realistic applications. Typical word problems are unrealistic and encourage students to learn special "math class rules"...