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Learning, Design and Technology (LDT)

What is LDT?

The Learning, Design & Technology Program prepares professionals to design and evaluate educationally informed and empirically grounded learning environments, products, and programs that effectively employ emergent technologies in a variety of settings.

Program Overview

LDT Master's Projects

The Master's Project is an opportunity for LDT students to further develop and apply their learning. Through a learner-centered design process, students identify learning problems and apply appropriate theories about learning to create educationally informed and empirically grounded learning environments, products, and programs that effectively employ emergent technologies in variety of settings.

Pixel Art Academy: An adventure game for self-directed learning

The Internet is home to unprecedented amounts of learning resources, yet few follow through with aspirations to learn from them. How might we empower learners with skills for self-directed...

Vibe: 21st Century Assessment

Vibe is an education-focused wearable that tracks students’ growth in classroom environments. Our mission is make the teaching and assessment of 21st century skills possible across all K-12 American...

Math Caper

Math Caper: Don’t solve math problems. Solve problems with math.

Math Caper is a computer game that bridges the gap between school math and realistic applications. Typical word problems are unrealistic and encourage students to learn special "math class rules"...